The One True Game

Do other party card games leave you feeling... empty inside?

Cult Following is a storytelling game where you convince your friends that the eternal truths that you just made up should command devotion, while their fanatical ravings are just plain ridiculous.

Choose ideas from a hand of cards, bind them together into a ridiculous cult and pitch it to your friends. Answer pointed questions from potential recruits, defending your own ideas while attacking the lies of the other cultists. Describe how your cult ascends into fame and fortune, while others languish in obscurity!

Will your friends heed your warning about timid forest creatures, shapeshifting and unspeakable horrors, or will another cult steal your rightful followers?

"This game is really really good." "Seriously my favorite of the genre by far." -- Unfiltered Gamer

For 3+ good humored players
300 cards
10 minutes per round
Ages 13+

Misplaced trust

Friendly fire

Chaotic neutral
A duck-billed platypus
Misplaced trust
Friendly fire
Garden gnomes
Chaotic neutral
Proud parents of your local high school
"In between the eternal battle of good vs evil there lives neutrality. It is tempting to think of neutrality as being a safe, trustworthy, perspective taking position, able to moderate between the two extremes. This is misplaced trust, for there is one kind of neutral that must never be trusted. In my last fantasy campaign our entire party was wiped out by friendly fire. Our chaotic neutral wizard didn't give a rat's ass that our party was in melee with the orcs and blew up the whole damn room. Therefore we urge you to join our cause: "Extremists Against Neutrality." Because with good and evil you know where you stand."
-- Bret